GameWidget::Shot Struct Reference

Shot represents a single shot shot from the gun. More...

List of all members.

Public Member Functions

 Shot (int _x, int _y, int l)
void moveUp (int dy)

Public Attributes

int x
int y
QRegion reg
int level


Detailed Description

Shot represents a single shot shot from the gun.


Constructor & Destructor Documentation

GameWidget::Shot::Shot ( int  _x,
int  _y,
int  l 
) [inline]


Member Function Documentation

void GameWidget::Shot::moveUp ( int  dy  ) 


Member Data Documentation


The documentation for this struct was generated from the following files: