#include <Texture.h>
Public Member Functions | |
Texture () | |
Texture (int _ind, const QImage &_img, bool _bound) | |
Public Attributes | |
QImage | img |
int | ind |
index of for the textures table in the GLWidget where we should find the proper id. | |
bool | bound |
is this a real texture that is bound in the GL context or not? for instance, the big Little Genius texture is not bound to a GL context. |
It holds the original QImage of the texture and its index in GLWidget tables.
Texture::Texture | ( | ) | [inline] |
Texture::Texture | ( | int | _ind, | |
const QImage & | _img, | |||
bool | _bound | |||
) | [inline] |
QImage Texture::img |
int Texture::ind |
index of for the textures table in the GLWidget where we should find the proper id.
bool Texture::bound |
is this a real texture that is bound in the GL context or not? for instance, the big Little Genius texture is not bound to a GL context.
only small subsets of it are.