#include <SIDlg.h>
Collaboration diagram for SIDlg:

Public Slots | |
| void | setScore (int score) |
| void | setLevel (int level) |
| void | updateLives (int lives) |
Public Member Functions | |
| SIDlg (QWidget *parent) | |
| virtual | ~SIDlg () |
Private Attributes | |
| GameWidget * | m_game |
| QHBoxLayout * | m_lowbar |
| QPixmap | m_lifePix |
| QLabel * | m_level |
| QLabel * | m_score |
| QList< QLabel * > | m_lives |
The easter egg is activated from CubeDoc. Most of the game is implemented in GameWidget.
| SIDlg::SIDlg | ( | QWidget * | parent | ) |
| virtual SIDlg::~SIDlg | ( | ) | [inline, virtual] |
| void SIDlg::setScore | ( | int | score | ) | [slot] |
| void SIDlg::setLevel | ( | int | level | ) | [slot] |
| void SIDlg::updateLives | ( | int | lives | ) | [slot] |
GameWidget* SIDlg::m_game [private] |
QHBoxLayout* SIDlg::m_lowbar [private] |
QPixmap SIDlg::m_lifePix [private] |
QLabel* SIDlg::m_level [private] |
QLabel * SIDlg::m_score [private] |
QList<QLabel*> SIDlg::m_lives [private] |